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Anyone else still playing Pingus?

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    Anyone else still playing Pingus?

    Years ago I scoured the 'net for Pingus levels but really never had the time to play many them. I have 788 various levels, although I believe some of the levelsets have duplicates.

    I been killing time between emails when I'm on help desk duties so I've played quite a few over the last couple weeks.

    Just wondering if anyone else enjoys this old game. Still runs perfectly on my updated KDEneon install!

    Please Read Me

    #2
    I have stopped playing games intensively on the computer about 15 years ago (mostly on macOS and some on Windows) when I bought a Playstation, which is my preferred gaming platform nowadays.

    But because of your post I just installed Pingus on both Debian and Kubuntu - thank you. :-)
    It seems quite nice (just played the tutorial for a bit) and I will look into it when I have some more time. The only games I have briefly played so far on Linux during the last couple of years are some KDE games (KMahjongg, KPatience and KSudoku), Neverball and 0ad.

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      #3
      Be careful! Those little guys will suck away hours if you let them!

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        #4
        Yes, I still play it.
        I've a Dutch system, so maybe the names of the buttons etc are a bit different.
        If I click in the main screen on 'Levelsets' I get some additional levels.
        If you start on the commandline pingus like this:
        pingus --developer-mode
        you can play all sets in /usr/share/games/pingus. You can also click in the main screem on Ctrl+M tot get in developer mode.
        It's a nice game, I think. I really like those simple games. But it has something masochistic, because I don't come any further anymore

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          #5
          Go into the "levelsets" folder and look for this line: (developer-only #t) in the *.levelset files. Change the "t" to "f" and it should show in your normal Levelsets menu.

          The largest single source I've found for levels is here: http://www.maria-kaldewey.de/pingus-englisch.html

          ​The "Mary's Choice" sets are levels from the other levelsets and I saw nothing unique in them so you can skip those. Some of the levels are not playing because they aren't complete. I went though mine a while ago but got busy with other things and never completed it.

          If you find any other sources for original and new levels please post a link.

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            #6
            So here's the top of the levelset files:

            Code:
            ;; -*- scheme -*-
            (pingus-levelset
            (title "Alien by Josh Dye")
            (description "Escape from alien")
            (image "levelsets/alien")
            (developer-only #f)
            (priority 6)
            (locked #t)
            (levels​~~~
            • "developer-only" set to "f" means the level will show in the levelsets menu, "t" means only in the developer menu.
            • "priority" sorts the levelsets menu with the highest priority at the top.
            • "locked" set to "t" means each level is locked until you complete the one before it. This is useful to change to "f" if you're stuck on a level but want to play the rest of the levels.
            The level files also have some useful editable info in the header file like;
            • "actions" - how many of each type of Pingus you get.
            • "time" to complete the level. Setting this at -1 means no timer.
            • "number-of-pingus" and "number-to-save" obviously menas those things.
            Most of the other stuff doesn't matter much re. playing the level. I have really found much in the way of documentation to explain the content of the level files but some of it can be figured out. I've found a couple levels with mistakes like the height of the ext being unreachable through any means and a slight adjustment to the position fixed it.


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              #7
              Just found this:

              https://github.com/AMDmi3/pingus

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