Hello;
I used to play an amazing first person shooter (FPS) under OS/2 Warp. The game was called Trials of Battle (TOB). I've done the research and as far as I can tell, no one owns the game anymore. It will run on eCom Station which is the the new face of, what was, Warp. I would love to get the game ported over and enhanced for Linux. The graphics probably need to be upgraded for the more powerful GFX cards, but the game play was great.
TOB started out with aliens abducting you and others from different planets and returning the captives to their home world. Once there, you had the opportunity to compete against other lifeforms in an arena. All the competitors used hovercraft. Each craft had defensive shields, radar, and weapons. You collected power-ups for energy, oxygen, and system enhancements. Again, it was a great game and I'd love to see it run natively under linux.
So how would one without the programming skills necessary start the process of such a port?
Mark
I used to play an amazing first person shooter (FPS) under OS/2 Warp. The game was called Trials of Battle (TOB). I've done the research and as far as I can tell, no one owns the game anymore. It will run on eCom Station which is the the new face of, what was, Warp. I would love to get the game ported over and enhanced for Linux. The graphics probably need to be upgraded for the more powerful GFX cards, but the game play was great.
TOB started out with aliens abducting you and others from different planets and returning the captives to their home world. Once there, you had the opportunity to compete against other lifeforms in an arena. All the competitors used hovercraft. Each craft had defensive shields, radar, and weapons. You collected power-ups for energy, oxygen, and system enhancements. Again, it was a great game and I'd love to see it run natively under linux.
So how would one without the programming skills necessary start the process of such a port?
Mark
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