I love QML. It always looks so pretty and runs so quick. That said, I hate programming with QML! I hate it so much that words hardly begin to describe my frustration. Things just don't go where I intend, look like I want or behave as I expect.
Admittedly most of my frustrations come from loving python and hating javascript but I've come to the point where I want to at least give it a fighting chance. The application I'm making is a remote control for Amarok 2. Let's be honest, this is definitely lacking which is both surprising and disappointing.
### What I've got ###
I have a qml interface with the essentials implemented i.e. play, pause, next and back plus space for song info. I also have a python server (very lightweight) to handle the actual interactions with amarok on the pc.
### What I need ###
I need a way to communicate from the QML program to the python server. I decided I'll use the most method: sockets. How can I use sockets with QML? Anybody have any clue? As far as I can gather, all you can do with QML is pretty GUIs and some super basic programming.
Anybody have any ideas? I want to stick to using only QT components because I want to use necessitas to port it to Android. Where are the built in libraries? How do I access things like qtcpsocket?
### Other ###
How do I stop .svgz files being super blurry in the interface?
How can I stop the elements from overflowing horribly?
### Code ###
This code works with my testing python client code but now I want to do a QML interface. So this is the python server code:
Admittedly most of my frustrations come from loving python and hating javascript but I've come to the point where I want to at least give it a fighting chance. The application I'm making is a remote control for Amarok 2. Let's be honest, this is definitely lacking which is both surprising and disappointing.
### What I've got ###
I have a qml interface with the essentials implemented i.e. play, pause, next and back plus space for song info. I also have a python server (very lightweight) to handle the actual interactions with amarok on the pc.
### What I need ###
I need a way to communicate from the QML program to the python server. I decided I'll use the most method: sockets. How can I use sockets with QML? Anybody have any clue? As far as I can gather, all you can do with QML is pretty GUIs and some super basic programming.
Anybody have any ideas? I want to stick to using only QT components because I want to use necessitas to port it to Android. Where are the built in libraries? How do I access things like qtcpsocket?
### Other ###
How do I stop .svgz files being super blurry in the interface?
How can I stop the elements from overflowing horribly?
### Code ###
This code works with my testing python client code but now I want to do a QML interface. So this is the python server code:
Code:
import subprocess
import socket
def checkStatus(command):
if command == "Play":
subprocess.call("qdbus org.kde.amarok /Player Play",shell=True)
if command == "Pause":
subprocess.call("qdbus org.kde.amarok /Player Pause",shell=True)
return
HOST = ''
PORT = 5505
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((HOST, PORT))
s.listen(1)
while True:
c, addr = s.accept()
command = c.recv(1024)
checkStatus(command)
c.close()
