I want to create a 2D console-style RPG, in the style of the old Final Fantasy games. I'm wondering what would be a good language to do this in.
Or indeed whether I should code from scratch at all. I'm aware of kq, http://kqlives.sourceforge.net .However, I think it's a bit _too_ crude graphically, though it plays quite well. I haven't looked at the code to know whether it would be easy to modify it to higher resolution. I haven't come across any other free software projects that are similar to what I envision.
I'm also considering not only what's best for this project, but what's best to learn more generally.
Since most people unfortunately still run Windows, I'd like my game to be easily portable to that OS.
What do people recommend?
(BTW, the game's going to be GPLed)
Or indeed whether I should code from scratch at all. I'm aware of kq, http://kqlives.sourceforge.net .However, I think it's a bit _too_ crude graphically, though it plays quite well. I haven't looked at the code to know whether it would be easy to modify it to higher resolution. I haven't come across any other free software projects that are similar to what I envision.
I'm also considering not only what's best for this project, but what's best to learn more generally.
Since most people unfortunately still run Windows, I'd like my game to be easily portable to that OS.
What do people recommend?
(BTW, the game's going to be GPLed)
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