I have now installed Focal on my HP Laptop which has an AMD Radeon RX Vega M GL / 870 graphics card as well as an Intel HD Graphics 630. At the moment the Intel driver is faster than the AMD Vegam which I have installed.
What I get from glmark2 for these two dirvers is shown below:
Code:
~$ env DRI_PRIME=0 glmark2 ======================================================= glmark2 2014.03+git20150611.fa71af2d ======================================================= OpenGL Information GL_VENDOR: Intel Open Source Technology Center GL_RENDERER: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2) GL_VERSION: 3.0 Mesa 19.2.1 ======================================================= [build] use-vbo=false: FPS: 3785 FrameTime: 0.264 ms [build] use-vbo=true: FPS: 4098 FrameTime: 0.244 ms [texture] texture-filter=nearest: FPS: 3647 FrameTime: 0.274 ms [texture] texture-filter=linear: FPS: 3497 FrameTime: 0.286 ms [texture] texture-filter=mipmap: FPS: 3722 FrameTime: 0.269 ms [shading] shading=gouraud: FPS: 2983 FrameTime: 0.335 ms [shading] shading=blinn-phong-inf: FPS: 3317 FrameTime: 0.301 ms [shading] shading=phong: FPS: 3062 FrameTime: 0.327 ms [shading] shading=cel: FPS: 3030 FrameTime: 0.330 ms [bump] bump-render=high-poly: FPS: 2212 FrameTime: 0.452 ms [bump] bump-render=normals: FPS: 3858 FrameTime: 0.259 ms [bump] bump-render=height: FPS: 3731 FrameTime: 0.268 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 2203 FrameTime: 0.454 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1233 FrameTime: 0.811 ms [pulsar] light=false:quads=5:texture=false: FPS: 3254 FrameTime: 0.307 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 1183 FrameTime: 0.845 ms [desktop] effect=shadow:windows=4: FPS: 2142 FrameTime: 0.467 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1221 FrameTime: 0.819 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 970 FrameTime: 1.031 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1192 FrameTime: 0.839 ms [ideas] speed=duration: FPS: 2565 FrameTime: 0.390 ms [jellyfish] <default>: FPS: 2127 FrameTime: 0.470 ms [terrain] <default>: FPS: 255 FrameTime: 3.922 ms [shadow] <default>: FPS: 2258 FrameTime: 0.443 ms [refract] <default>: FPS: 608 FrameTime: 1.645 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 3010 FrameTime: 0.332 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 3059 FrameTime: 0.327 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 2955 FrameTime: 0.338 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 3035 FrameTime: 0.329 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 3065 FrameTime: 0.326 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 2991 FrameTime: 0.334 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 3043 FrameTime: 0.329 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 2976 FrameTime: 0.336 ms ======================================================= glmark2 Score: 2614 ======================================================= ~$ env DRI_PRIME=1 glmark2 ======================================================= glmark2 2014.03+git20150611.fa71af2d ======================================================= OpenGL Information GL_VENDOR: X.Org GL_RENDERER: AMD VEGAM (DRM 3.35.0, 5.4.0-4-generic, LLVM 9.0.0) GL_VERSION: 4.5 (Compatibility Profile) Mesa 19.2.1 ======================================================= [build] use-vbo=false: FPS: 1986 FrameTime: 0.504 ms [build] use-vbo=true: FPS: 2353 FrameTime: 0.425 ms [texture] texture-filter=nearest: FPS: 2288 FrameTime: 0.437 ms [texture] texture-filter=linear: FPS: 2284 FrameTime: 0.438 ms [texture] texture-filter=mipmap: FPS: 2259 FrameTime: 0.443 ms [shading] shading=gouraud: FPS: 2236 FrameTime: 0.447 ms [shading] shading=blinn-phong-inf: FPS: 2215 FrameTime: 0.451 ms [shading] shading=phong: FPS: 2213 FrameTime: 0.452 ms [shading] shading=cel: FPS: 2215 FrameTime: 0.451 ms [bump] bump-render=high-poly: FPS: 2225 FrameTime: 0.449 ms [bump] bump-render=normals: FPS: 2349 FrameTime: 0.426 ms [bump] bump-render=height: FPS: 1471 FrameTime: 0.680 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 2145 FrameTime: 0.466 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1789 FrameTime: 0.559 ms [pulsar] light=false:quads=5:texture=false: FPS: 2268 FrameTime: 0.441 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 1069 FrameTime: 0.935 ms [desktop] effect=shadow:windows=4: FPS: 2101 FrameTime: 0.476 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1204 FrameTime: 0.831 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 1397 FrameTime: 0.716 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1275 FrameTime: 0.784 ms [ideas] speed=duration: FPS: 1263 FrameTime: 0.792 ms [jellyfish] <default>: FPS: 2135 FrameTime: 0.468 ms [terrain] <default>: FPS: 790 FrameTime: 1.266 ms [shadow] <default>: FPS: 2168 FrameTime: 0.461 ms [refract] <default>: FPS: 1322 FrameTime: 0.756 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 2347 FrameTime: 0.426 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 1408 FrameTime: 0.710 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 2357 FrameTime: 0.424 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 1358 FrameTime: 0.736 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 2103 FrameTime: 0.476 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 2345 FrameTime: 0.426 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 2339 FrameTime: 0.428 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 2344 FrameTime: 0.427 ms ======================================================= glmark2 Score: 1927 =======================================================

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