Originally posted by 67GTA
View Post
Announcement
Collapse
No announcement yet.
HOW TO: Install experimental X.Org and the latest graphics drivers
Collapse
This topic is closed.
X
X
-
Pan-Galactic QuordlepleenSo Long, and Thanks for All the Fish
- Jul 2011
- 9524
- Seattle, WA, USA
- Send PM
- Top
- Bottom
-
There is another nice ppa with latest opensource drivers from git.
"Updated and Optimized Graphics Drivers" https://launchpad.net/~oibaf/+archive/graphics-drivers
The ppa has only drivers so it lowers the risk of breakage. I am using it all the time without any problems (plus newest stable kernel from mainline kernel ppa)Plasma 5 look&feel for KDE4: http://kde-look.org/content/show.php...content=166438
- Top
- Bottom
Comment
-
Pan-Galactic QuordlepleenSo Long, and Thanks for All the Fish
- Jul 2011
- 9524
- Seattle, WA, USA
- Send PM
Huh, interesting... hadn't enountered that one before.
I didn't install the drivers from that PPA, but did try the suggested test for Gallium and LLVMpipe. They sure seem a lot faster than the regular renderer. On my X1, with Intel HD3000 graphics, note the difference:
Code:steve@x1:~$ [B]glxgears -info[/B] Running synchronized to the vertical refresh. The framerate should be approximately the same as the monitor refresh rate. GL_RENDERER = Mesa DRI Intel(R) Sandybridge Mobile GL_VERSION = 3.0 Mesa 8.1-devel GL_VENDOR = Intel Open Source Technology Center GL_EXTENSIONS = <...snip...> 303 frames in 5.0 seconds = 60.565 FPS steve@x1:~$ [b]LIBGL_ALWAYS_SOFTWARE=1 glxgears -info[/B] GL_RENDERER = Gallium 0.4 on llvmpipe (LLVM 0x301) GL_VERSION = 2.1 Mesa 8.1-devel GL_VENDOR = VMware, Inc. GL_EXTENSIONS = <...snip...> 2130 frames in 5.0 seconds = 425.861 FPS
- Top
- Bottom
Comment
-
Regarding vsync, try this:
Code:export vblank_mode=0 glxgears -info
sigpic "Let us think the unthinkable, let us do the undoable, let us prepare to grapple with the ineffable itself, and see if we may not eff it after all." -- Douglas Adams
- Top
- Bottom
Comment
-
Code:glxgears -info GL_RENDERER = Mesa DRI Intel(R) 965GM x86/MMX/SSE2 GL_VERSION = 2.1 Mesa 8.1-devel GL_VENDOR = Intel Open Source Technology Center 299 frames in 5.0 seconds = 59.626 FPS LIBGL_ALWAYS_SOFTWARE=1 glxgears -info GL_RENDERER = Gallium 0.4 on llvmpipe (LLVM 0x301) GL_VERSION = 2.1 Mesa 8.1-devel GL_VENDOR = VMware, Inc. 1349 frames in 5.0 seconds = 269.640 FPS
- Top
- Bottom
Comment
-
Originally posted by SteveRiley View PostYou shouldn't need the additional PPA from Robert Hooker (https://launchpad.net/~sarvatt/+archive/intel-sna), as the regular driver in Xorg now has SNA enabled by default. (Matter of fact, Robert has closed the intel-sna PPA -- when I try to navigate to that Launchpad URL, it throws an authentication error.)
[QUOTEThere is another nice ppa with latest opensource drivers from git.
"Updated and Optimized Graphics Drivers" https://launchpad.net/~oibaf/+archive/graphics-drivers
The ppa has only drivers so it lowers the risk of breakage. I am using it all the time without any problems (plus newest stable kernel from mainline kernel ppa) ][/QUOTE]
This PPA sounded nice, but it stops at "precise" so I was afraid of breaking stuff in quantal. Maybe since it is the driver only, it won't matter. Just got my new ivy bridge graphics laptop, and ran across this thread while trying to get the most out of it. Seems to be a good time to switch from AMD/Nvidia.Klaatu Barada Nikto
- Top
- Bottom
Comment
-
Originally posted by sixonetonoffun View PostI'm beginning to think Intel Graphics don't suck!
Code:export vblank_mode=0 glxgears -info ATTENTION: default value of option vblank_mode overridden by environment. ATTENTION: option value of option vblank_mode ignored. GL_RENDERER = Mesa DRI Intel(R) Sandybridge Desktop GL_VERSION = 3.0 Mesa 8.1-devel GL_VENDOR = Intel Open Source Technology Center GL_EXTENSIONS = <snip> 25768 frames in 5.0 seconds = 5153.522 FPS 26773 frames in 5.0 seconds = 5354.439 FPS 26835 frames in 5.0 seconds = 5366.963 FPS
Code:LIBGL_ALWAYS_SOFTWARE=1 glxgears -info GL_RENDERER = Gallium 0.4 on llvmpipe (LLVM 0x301) GL_VERSION = 2.1 Mesa 8.1-devel GL_VENDOR = VMware, Inc. GL_EXTENSIONS= <snip> 5454 frames in 5.0 seconds = 1090.742 FPS 5687 frames in 5.0 seconds = 1137.258 FPS 5688 frames in 5.0 seconds = 1137.393 FPS
sigpic "Let us think the unthinkable, let us do the undoable, let us prepare to grapple with the ineffable itself, and see if we may not eff it after all." -- Douglas Adams
- Top
- Bottom
Comment
-
Sadly I just had to rebuild my entire system after a crash this morning, I think due to the kernel installed as part of this update not playing at all with the nvidia-current package.
The machine would start to boot to X and just hang with the splash screen drawing dots across the screen, I was able to log in using a text terminal but no matter what I tried (backing out the ppa, removing the 3.5 kernel, reinstalling nvidia) I could not get X to run.
I ended up, after about 3 hours blowing the system away and starting again (a day to fix). So.. buyer be ware.. . Won't be doing this again in a hurry.
Peter.
- Top
- Bottom
Comment
-
Pan-Galactic QuordlepleenSo Long, and Thanks for All the Fish
- Jul 2011
- 9524
- Seattle, WA, USA
- Send PM
Yeah, I'm seeing similar results when using native DRI without v-sync.
Code:steve@t520:~$ [B]vblank_mode=0 glxgears -info[/B] ATTENTION: default value of option vblank_mode overridden by environment. ATTENTION: default value of option vblank_mode overridden by environment. GL_RENDERER = Mesa DRI Intel(R) Sandybridge Mobile GL_VERSION = 3.0 Mesa 8.0.2 GL_VENDOR = Tungsten Graphics, Inc GL_EXTENSIONS = <...snip...> 17633 frames in 5.0 seconds = 3526.499 FPS
- Top
- Bottom
Comment
-
The big FPS numbers barely matter at all, because glxgears is not a benchmark. Don't expect to get FPS numbers anywhere near as high in a real OpenGL application, such as a game... expect an FPS rate an order or two of magnitude lower.
It's been some years since I got curious about the FPS issue and did a lot of web searching for info, but from what I recall, film and TV frames incorporate motion blur (due to the exposure time for each frame) which makes a low frame rate seem smoother than it really is. That effect, combined with persistence of vision, gets the job done at low FPS rates. However, crisp computer generated frames don't have motion blur.sigpic "Let us think the unthinkable, let us do the undoable, let us prepare to grapple with the ineffable itself, and see if we may not eff it after all." -- Douglas Adams
- Top
- Bottom
Comment
-
Pan-Galactic QuordlepleenSo Long, and Thanks for All the Fish
- Jul 2011
- 9524
- Seattle, WA, USA
- Send PM
Originally posted by capt-zero View PostJust tried out your suggestion of this ppa. Seems to have solved my problems, so far, that I've had trying to use opengl on this new (to me) system. Works great.
- Top
- Bottom
Comment
-
Pan-Galactic QuordlepleenSo Long, and Thanks for All the Fish
- Jul 2011
- 9524
- Seattle, WA, USA
- Send PM
Originally posted by HalationEffect View PostIt's been some years since I got curious about the FPS issue and did a lot of web searching for info, but from what I recall, film and TV frames incorporate motion blur (due to the exposure time for each frame) which makes a low frame rate seem smoother than it really is. That effect, combined with persistence of vision, gets the job done at low FPS rates. However, crisp computer generated frames don't have motion blur.
- Top
- Bottom
Comment
-
well this PPA https://launchpad.net/~oibaf/+archive/graphics-drivers did not crash my system like the Xorg-Edgers did
but how dose one tell whether gallium llvmpipe is being used as default or not?
as (and I quote) "* gallium llvmpipe as the default software renderer rather than classic swrast"... it seas it dose ??
I cant rely tell if anythings faster/better or not from the usual , which was ok to start with on my core i3 Core Processor Integrated Graphics Controller (rev 02)
VINNYi7 4core HT 8MB L3 2.9GHz
16GB RAM
Nvidia GTX 860M 4GB RAM 1152 cuda cores
- Top
- Bottom
Comment
-
Originally posted by pnunn View PostSadly I just had to rebuild my entire system after a crash this morning, I think due to the kernel installed as part of this update not playing at all with the nvidia-current package.
This happened to me on my old nvidia machine adding nomodeset to the grub gfx line allowed me to boot and make it to X and the kde desktop. Once there creating a new init image fixed the next boot. Directions are really detailed in Dibbles How To so I won't try to add anything. If nothing else try installing to a usb stick (not a persistent image) for testing.
- Top
- Bottom
Comment
Comment