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    ET: sound in KDE but not in game

    I just installed Enemy Territory and it seems that, altough there is sound in KDE, the game isn't able to play sounds.

    Has anyone experienced this bug? If so, what's the fix?

    #2
    Re: ET: sound in KDE but not in game

    It's not so much a bug as a clash between the KDE sound system and the system that ET uses.

    If you do this:

    > killall artsd
    > et

    This will kill the sounds in KDE, but allow you to hear ET sounnds.

    I just turn the entire KDE sound system off in KControl, which achieves roughly the same thing.

    L

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      #3
      Re: ET: sound in KDE but not in game

      How about the sound drivers? May be they are cause the problem. This just an idea. Cheers, Emil

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        #4
        Re: ET: sound in KDE but not in game

        I'm having the same problem and
        > killall artsd
        > et
        doesn't solve my problem
        on the game startup i get the following mesage on the sound initialization:

        ------- sound initialization -------
        /dev/dsp: Input/output error
        Could not mmap /dev/dsp
        ------------------------------------
        Sound memory manager started
        Sys_LoadDll(/home/italoivo/.etwolf/etmain/ui.mp.i386.so)...
        Sys_LoadDll(/home/italoivo/.etwolf/etmain/ui.mp.i386.so) failed:
        "/home/italoivo/.etwolf/etmain/ui.mp.i386.so: cannot open shared object file: No
        such file or directory"
        Sys_LoadDll(/home/italoivo/enemy-territory/etmain/ui.mp.i386.so)... ok
        Sys_LoadDll(ui) found **vmMain** at 0xade47f40
        Sys_LoadDll(ui) succeeded!
        --- Common Initialization Complete ---

        Anyone has any idea how to solve this problem?

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