When I open blender it has all sorts of strange artifacts up at the top making it unusable. Has anyone else experienced this? Here's a screenshot:
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Re: blender having problems
Hmm - What display driver are you using ?
I don't get artifacts with fglrx.
Are there difference between windowed - fullscreen ?
If you start blender in the konsole - any error messages ?Before you edit, BACKUP !
Why there are dead links ?
1. Thread: Please explain how to access old kubuntu forum posts
2. Thread: Lost Information
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Re: blender having problems
Therein might be my problem. Right now its:
Driver "ati"
If I change it to:
Driver "fglrx"
it fails to boot X. I attempted to get the atidrivers installed but I might have mucked things up. the fglrx module won't load for me with this error:
modprobe fglrx
FATAL: Error running install command for fglrx
I've got a dell c610 laptop with an ati card in it that identifies itself like so in lspci:
01:00.0 VGA compatible controller: ATI Technologies Inc Radeon Mobility M6 LY
I followed this guide:
http://ubuntuforums.org/showthread.php?t=305665
to no effect. Any suggestions?
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Re: blender having problems
Tried blender with ati (mesa) drivers. No garbage in the screen.
Only difference was in the konsole (ati):
Code::~$ blender guessing 'blender-bin' == '/usr/bin/blender-bin' Compiled with Python version 2.4. Checking for installed Python... got it! Xlib: extension "XFree86-DRI" missing on display ":0.0".
Code::~$ blender guessing 'blender-bin' == '/usr/bin/blender-bin' Compiled with Python version 2.4. Checking for installed Python... got it!
About fglrx
I followed - Ubuntu Feisty Installation Guide
http://wiki.cchtml.com/index.php/Ubu...allation_Guide
Both methods work here.
Hmm - You wrote, that you haveATI Technologies Inc Radeon Mobility M6 LY
HOWTO: 3D Acceleration in ATI Mobility Radeon M6 LY (and possibly others)
http://ubuntuforums.org/showthread.php?t=246746Before you edit, BACKUP !
Why there are dead links ?
1. Thread: Please explain how to access old kubuntu forum posts
2. Thread: Lost Information
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Re: blender having problems
Okay notice in that link you posted:
"Never ever ever EVER install fglrx. I'm speaking from experience. "
I did anyway, and fglrx still causes X to fail at startup, but his configuration does seem to work with "radeon" as my driver, and those added options. But I am still getting weirdness with blender. there is an error at the command prompt:
:~$ blender
guessing 'blender-bin' == '/usr/bin/blender-bin'
Compiled with Python version 2.4.
Checking for installed Python... got it!
Ignoring Xlib error: error code 169 request code 145
Ignoring Xlib error: error code 169 request code 145
I wonder what these mean? time to google around abit.
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Re: blender having problems
You know what your problem with fglrx is? The version of the compiler used to compile the kernel module doesn't match the kernel you're running.
I wrote a nice little script to install fglrx which you can get here. (Read the help (--help) first, it's not the most user-friendly, unfortunately. Choose the ATI driver (not the repo) method).For external use only.
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Re: blender having problems
I sure do like that install script, however I'm still getting problems. I've tried a million solutions and I'm afraid one of those 'solutions' is still rearing its ugly head deep in my system. This script was by far the most elegant, but upon restarting after selecting the fglrx driver it comes up to a black screen. alt-F1 to get to the first console
Code:cat /var/log/Xorg.0.log
and then a couple of other lines and it ends with "No Screens Found"
Any ideas?
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Re: blender having problems
http://paste.biz/paste-2459.html
just straight up from dpkg-reconfigure xserver-xorg. Nice pastebin!
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