I can't get Knights sound to work. When I run from the console, I get some aRTS error and Knights crashes. The only way I can get Knights to run is if I uncheck "Enable Audio" in Knights. I fixed the sound archives (KSDefault, KSProvence, KSKnights) but despite that, I get these errors:
file /build/buildd/arts-1.5.2/./mcop/flowsystem.cc: line 120 (virtual void Arts::RemoteScheduleNode::connect(const std::string&, Arts::ScheduleNode*, const std::string&)): assertion failed: (!fs.isNull())
KCrash: Application 'knights' crashing...
and after the initial crash, I get this when I run Knights a second time with audio enabled
knights: WARNING: audio::audio: Can not create Arts::SoundServerV2exit
file /build/buildd/arts-1.5.2/./mcop/flowsystem.cc: line 120 (virtual void Arts::RemoteScheduleNode::connect(const std::string&, Arts::ScheduleNode*, const std::string&)): assertion failed: (!fs.isNull())
KCrash: Application 'knights' crashing...
and after the initial crash, I get this when I run Knights a second time with audio enabled
knights: WARNING: audio::audio: Can not create Arts::SoundServerV2exit
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