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I need Open GL 3 to run Team Fortress 2 via Steam Linux client.

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    I need Open GL 3 to run Team Fortress 2 via Steam Linux client.

    Will this give me what I need? http://packages.ubuntu.com/quantal/libqt4-opengl
    Last edited by steve7233; Feb 22, 2013, 07:12 PM.
    Just to remind users and devs that Ubuntu and its flavors have a long way to go to be as usr friendly as they should be.

    http://www.kubuntu.org/getkubuntu

    #2
    no. OpenGL is provided by the driver to your graphics card. What graphics card and driver for it do you use? as far as I know only the Intel Open Source driver and the proprietary other drivers actually have OpenGL 3.0 support.

    Comment


      #3
      Originally posted by dmeyer View Post
      no. OpenGL is provided by the driver to your graphics card. What graphics card and driver for it do you use? as far as I know only the Intel Open Source driver and the proprietary other drivers actually have OpenGL 3.0 support.
      I'm afraid your information is wrong! Only version 2.1 support.:

      Code:
      steve7233@steve7233-HP-Pavilion-dv6-Notebook-PC:~$ glxinfo | grep OpenGL
      OpenGL vendor string: Intel Open Source Technology Center
      OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset 
      OpenGL version string: 2.1 Mesa 9.0
      OpenGL shading language version string: 1.20
      OpenGL extensions:
      steve7233@steve7233-HP-Pavilion-dv6-Notebook-PC:~$
      Just to remind users and devs that Ubuntu and its flavors have a long way to go to be as usr friendly as they should be.

      http://www.kubuntu.org/getkubuntu

      Comment


        #4
        Originally posted by steve7233 View Post
        I'm afraid your information is wrong! Only version 2.1 support.:

        Code:
        steve7233@steve7233-HP-Pavilion-dv6-Notebook-PC:~$ glxinfo | grep OpenGL
        OpenGL vendor string: Intel Open Source Technology Center
        OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset 
        OpenGL version string: 2.1 Mesa 9.0
        OpenGL shading language version string: 1.20
        OpenGL extensions:
        steve7233@steve7233-HP-Pavilion-dv6-Notebook-PC:~$
        Actually I am right. I am sure another member in the community will back me up. Your driver provides OpenGL and not some Qt library. Nonetheless, you are not going to get OpenGL 3.0 on that chipset. You need one of the current generation Intel graphics cards e.g. HD3000.

        Your card is old and will never support Open GL 3.0 and you can't just install a library for it!

        Comment


          #5
          Here shows you the output of an HD3000 and a Nvidia Chipset.

          Code:
          glxinfo | grep OpenGL
          OpenGL vendor string: Tungsten Graphics, Inc
          OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile 
          OpenGL version string: 3.0 Mesa 8.0.4
          OpenGL shading language version string: 1.30
          OpenGL extensions:
          daniel@linux-w365:~> optirun glxinfo | grep OpenGL
          OpenGL vendor string: NVIDIA Corporation
          OpenGL renderer string: GeForce GT 550M/PCIe/SSE2
          OpenGL version string: 4.3.0 NVIDIA 310.32
          OpenGL shading language version string: 4.30 NVIDIA via Cg compiler
          OpenGL extensions:

          Comment


            #6
            Originally posted by dmeyer View Post
            Here shows you the output of an HD3000 and a Nvidia Chipset.

            Code:
            glxinfo | grep OpenGL
            OpenGL vendor string: Tungsten Graphics, Inc
            OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile 
            OpenGL version string: 3.0 Mesa 8.0.4
            OpenGL shading language version string: 1.30
            OpenGL extensions:
            daniel@linux-w365:~> optirun glxinfo | grep OpenGL
            OpenGL vendor string: NVIDIA Corporation
            OpenGL renderer string: GeForce GT 550M/PCIe/SSE2
            OpenGL version string: 4.3.0 NVIDIA 310.32
            OpenGL shading language version string: 4.30 NVIDIA via Cg compiler
            OpenGL extensions:
            Maybe this is why TF2 for Windoz$e causes Windoz$e Vista Home Premium 64 Bit to crash!
            Last edited by steve7233; Feb 23, 2013, 11:21 AM.
            Just to remind users and devs that Ubuntu and its flavors have a long way to go to be as usr friendly as they should be.

            http://www.kubuntu.org/getkubuntu

            Comment


              #7
              Originally posted by steve7233 View Post
              Maybe this is why TF2 for Windoz$e causes Windoz$e Vista Home Premium 64 Bit to crash!
              LOL...actually, Windows VISTA is what makes Windows VISTA to crash....

              Comment


                #8
                Originally posted by steve7233 View Post
                Maybe this is why TF2 for Windoz$e causes Windoz$e Vista Home Premium 64 Bit to crash!
                TF2 runs on DirectX/Direct3D on Windows so I don't think that’s the real issue.

                Comment

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