Under Kubuntu 10.10, I am able to over do on eye-candy and still run the system at full speed on my 1.6 Ghz Laptop with 2Gb Ram .
On Kubuntu 11.04 however desktop composition seems slower and many features like blurred glass do not work. I have seen quite a few posts on the Internet about people experiencing this issue.
Taking a look into the matter I discovered that the bug cannot be solved by neither Kubuntu developers nor KDE developers.
Both Maverick and Natty were using the same version of KDE (latest KDE SC v 4.6.2)
The output of Kwin on Maverick is
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 945GME GEM 20100330 DEVELOPMENT x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.9-devel
Driver: Intel
GPU class: i915/i945
OpenGL version: 1.4
Mesa version: 7.9
X server version: 1.9
Linux kernel version: 2.6.35
Direct rendering: yes
Requires strict binding: yes
GLSL shaders: no
Texture NPOT support: yes
The output of Kwin on Natty is
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 945GME x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.11-devel
Driver: Intel
GPU class: i915/i945
OpenGL version: 1.4
Mesa version: 7.11
X server version: 1.10
Linux kernel version: 2.6.38
Direct rendering: no
Requires strict binding: yes
GLSL shaders: no
Texture NPOT support: yes
kwin(10066): glCheckFramebufferStatus failed: "GL_NO_ERROR"
Note the difference in direct rendering.
I notice if I disable Direct Rendering in KDE system settings in Maverick, it tends to reproduce a behavior similar to KDE in Natty.
Note: Many simpler desktop effects do work in Natty however overall performance in 3d acceleration etc is slower than in Maverick. Compiz users may not even notice the problem because of the lack of things like blurred glass etc.
Should I file a bug report for xserver-xorg-video-intel?
Is it likely that this issue will be fixed by final?
On Kubuntu 11.04 however desktop composition seems slower and many features like blurred glass do not work. I have seen quite a few posts on the Internet about people experiencing this issue.
Taking a look into the matter I discovered that the bug cannot be solved by neither Kubuntu developers nor KDE developers.
Both Maverick and Natty were using the same version of KDE (latest KDE SC v 4.6.2)
The output of Kwin on Maverick is
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 945GME GEM 20100330 DEVELOPMENT x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.9-devel
Driver: Intel
GPU class: i915/i945
OpenGL version: 1.4
Mesa version: 7.9
X server version: 1.9
Linux kernel version: 2.6.35
Direct rendering: yes
Requires strict binding: yes
GLSL shaders: no
Texture NPOT support: yes
The output of Kwin on Natty is
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 945GME x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.11-devel
Driver: Intel
GPU class: i915/i945
OpenGL version: 1.4
Mesa version: 7.11
X server version: 1.10
Linux kernel version: 2.6.38
Direct rendering: no
Requires strict binding: yes
GLSL shaders: no
Texture NPOT support: yes
kwin(10066): glCheckFramebufferStatus failed: "GL_NO_ERROR"
Note the difference in direct rendering.
I notice if I disable Direct Rendering in KDE system settings in Maverick, it tends to reproduce a behavior similar to KDE in Natty.
Note: Many simpler desktop effects do work in Natty however overall performance in 3d acceleration etc is slower than in Maverick. Compiz users may not even notice the problem because of the lack of things like blurred glass etc.
Should I file a bug report for xserver-xorg-video-intel?
Is it likely that this issue will be fixed by final?
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